![]() Halo Infinite has arrived, and while it changes a lot-like making multiplayer free-to-play and putting Master Chief in an open world setting for the first time-some things never change. Playing on Legendary with all Skulls on is known as a LASO run in the Halo community.Halo Infinite Skull Locations: How To Find All 12 Skulls Grunt Birthday Party Skull Description: "Maybe it's the methane?" Grunt Birthday Party Skull Effect: Grunt headshots lead to glorious celebrations of confetti and cheers. Once all four are dead you can pick up the Grunt Birthday Party Skull. You do need to kill them in order to get the skull. There are plenty of weapons around, so you shouldn't run out of resources to kill them. If you didn't use the plasma coils on the ground floor you can grab them with the Grappleshot and toss them at the Elites. Use a grenade to draw one out, then dump as many rounds into it as you can. They shouldn't charge at you if you stand on the window sill. They attack as soon as approach the skull. In this small room are four invisible Elites all equipped with Energy Swords and plenty of plasma grenades. Inside it is the Grunt Birthday Party skull and you're going to have to face another challenge to get it. That Power Seed you used before opened the window at the top of this room! Two Sentinels emerge before Banished do on the left and right. You'll enter a room that's also a mirror of the previous room. Make sure you're stocked up on grenades and ammo at this point. More await at the room where the two ascending passages meet. Proceed through one or both of them (you don't have to go through both) and eliminate your enemies. If you missed this part, you'll need to restart the level to do this as you cannot return here.Īfter the room with The Weapon's chat, you'll come across two ascending platforms that lead to mirrored golden rooms with ramps. With that you're done with this part of the Repository skull steps. Insert the Power Seed and you'll hear an affirming noise. Enter the room and go to the right back side. Now, use the Grappleshot to get to the room on the west side (left from where you entered) by crossing the same way as you did for the first. You can use the Grappleshot while holding things like Power Seeds and coils!Ĭross the bridge toward the door the Banished emerged from and get ready to Grappleshot again. With the Power Seed in hand, use your Grappleshot to get back to the first door platform. Some Sentinels may spawn, so drop the power seed if you need to. This might take a few tries, but the trick is to move the Chief around as you're being pulled up by the Grappleshot so that he moves in an arc rather than just being pulled in a straight line. Then, while facing the top rim of The Tower, you can use the Grappleshot again to get a grasp on the top. Once you're as high as you can and you've met the top of the tower, you'll need to shoot the Grappleshot at an angle to scale The Tower and fling the Chief up. ![]() Using the Grappleshot, scale the side using the support beams as ledges. If you're attempting this without the upgrade you'll especially need to get as much height and distance when flinging the Chief around the tower. This is much easier if you've upgraded the Grappleshot twice to unlock the 40% shorter cooldown, but you can do it without the upgrade. To get this Skull, you're going to need to climb to the top of the Tower. The Tower Skull is marked as part of the mission collectibles, but it can be collected after you've completed Recovery and The Tower, unlike other mission collectibles. Location: The Tower (Island 1 - Recovery) Cowbell Skull Description: "Because we needed more Cowbell." It may take an attempt or two to get up there, but all you need is the basic Grappleshot to get to this Skull.Ĭowbell Skull Effect: Acceleration from explosions is increased. Use the Grappleshot and careful jumping to work your way up there then you can grab the Cowbell Skull. Scan, and you should see the Skull highlight in an unsuspecting support beam far above the hallway window. Then, turn around and face the windowed hallway you came from and look up. Kill them so you're not distracted, but instead of continuing down the path and into the next room, use the Grappleshot to pull yourself up into one of the first two pillars. This particular space is small and overlooks a pit of a large room. You'll come across a few Grunts and Jackals. In the room immediately after the big elevator (not a grav lift, a proper elevator) and memory, you'll come into a hallway with a window straight across from your entry point.
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